About the game
The Amazing Spider-Man 2 is an action-packed, open-world adventure showcasing characters from the blockbuster film. Players can expect to web-sling through a free-roam Manhattan that increases the city size and detail of the first game, making it the ultimate playground to show off Spider-Man’s impressive web-swinging, wall-climbing, web-shooting and fighting abilities. Spider-Man embarks on a nonstop, unpredictable action-adventure, as he rushes to save New York City from the chaos of a disastrous crime wave. Combined with an original story inspired by the film, the stage is set for Spidey’s greatest battle against film villains Electro and Green Goblin, as well as other iconic foes inspired by more than 50 years of comics.
Release Date: April 17, 2014
Being a game that is based on a movie you would expect it to be bad but actually it isn’t to bad. At $6.49 on iTunes and $5.49 on Google play i would say that this game is a good buy.
I found that the controls could be a little clunky at times and not as responsive at times but were still easy to use. The storyline was great and expanded on what you saw in the movie by introducing new characters and new challenges. Although this app contains micro transactions, they don’t stop you from progressing in the game. It does get gradually harder and harder but at no point did i find that i had to paid to keep playing.
One of the best things about The Amazing Spider-Man 2 is the open world, and the ability to go more-or-less anywhere you might want to in a miniature Manhattan. Sadly, the limitations of smartphones as gaming devices are in full show here, as even something as simple as turning around between web swings takes a considerable amount of effort, as i said before the controls sometimes don’t do what you want them to do.
It might not help that Spidey’s webs seem to stick to clouds whenever you try to swing, which makes the whole game feels a bit phoney.
The open world has a visible impact on performance, with long loading screens as well as random drops in frame rate. This is, however, to be expected, since a lot of care has clearly gone into making Spider-Man’s character model look as good as possible. The same can’t be said for other areas, such as the random bystanders, whose models tend to look like they were pulled straight from a 10-year-old game.
Gameplay mostly involves swinging around Manhattan, and completing random “help citizens” missions to unlock a story progression event. The random events do have a bit of variety, with some of them even changing thematically depending on which chapter you’re on.
Boss fights are interesting, bringing in new mechanics and quick time events, but tend to be a bit on the punishing side. Gameloft has adapted the Batman: Arkham style of free-flowing combat, giving you buttons for normal attacks, web slinging, and counters. Where it fails, though, is that instead of having the sort of rhythm that’s ever-present in the Batman games, you’ll find yourself simply mashing the punch button. There’s a bunch of new combos to unlock, but they make little difference when mashing the punch button ends up being just as effective.